Story from the first week of work on the project:
morning: We looked at games related to beating addictions such as Habitica, Smokitten and KwitCase. We also decided to create a device that measures the amount of nicotine consumed
afternoon: We realized that creating a device that measures nicotine consumption is reallly just reinventing the wheel. Our contribution to the market is our game, not the technology to measure total consumption. With that in mind, we decided to focus entirely on our game design idea.
morning: The project goal was redifined: create a game for smokers using connected e-cigarettes. The game will be able to use information that is collected by the connected e-cigarettes and convert it into gameplay elements.
afternoon: We would like there also to be a dialogue with the user. The dialogue will be with an object that the user accompanies to its death or departure.